Five parties negotiate a package of five issues. They take turns proposing, and a proposal passes with 4 of 5 votes. Each game lasts up to 15 rounds, and the same five parties play 20 games in a row. The trust each party builds in the others during one game shapes how it plays the next, and that trust is the only thing that carries over between games. Illustrative animation, not a real negotiation game.
grok-r, free-form trust · game 7, round 4 · replay it →Real data from one trajectory: the same five parties play 20 games in a row. Pick a game, then press Play. Every line is verbatim.
The paper's main findings in four pictures, for gemini-r and grok-r, the two reasoning models whose baselines leave room for trust to help.
@article{sarker2026knowing,
title = {Knowing Whom to Trust is not Enough: The Trust--Agreement Gap
in Repeated Multi-Party {LLM} Negotiation},
author = {Sarker, Amit and Choudhury, Moumita and Mahmud, Saaduddin
and Zilberstein, Shlomo},
journal = {arXiv preprint arXiv:2610.31971},
url = {https://arxiv.org/abs/2610.31971},
year = {2026}
}
This research was supported in part by the National Science Foundation under Grant Nos. 2321786, 2326054, and 2416460. Results were obtained using CloudBank, which is supported by the National Science Foundation under award #1925001.